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The Boys and Girls Club


Individual Project | Fall 2018 | Design III

Project Recognition: UTSOA Design Excellence Award


The Boys and Girls Club was founded as a safe place for kids to go after school. The organization continues with this intention by providing spaces and programming for every young person to reach their full potential. One of these programs is the Gamex program which teaches youth an acute interest in gaming is a valid and viable career through learning game design.

Similarly, this proposal intends to empower occupants using a “PlayStation” strategy and distinct experiential conditions. The free-plan PlayStation organization, detailed in Form + Structure, by Graeme Broker and Sally Stone, describes this technique where the occupant moves from a contained experience to another.

The empowerment-driven intention of the project hopes to capture the values of The Boys and Girls Club to empower its youth.